For each axis, this must be greater than the corresponding AnalogDeadzone valueĪnalogPeak = "20000,20000" Digital button configuration mappings For X, Y axes.ĪnalogDeadzone = "100,100" An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). MouseSensitivity = "2.00,2.00" The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. Mouse = False Scaling factor for mouse movements.
Plugin = 2 If True, then mouse buttons may be used with this controller Plugged = True Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 5=Rumble pak Name = "USB GamePad USB GamePad" Specifies whether this controller is 'plugged in' to the simulated N64 Mode = 0 Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick numberĭevice = 0 SDL joystick name (or Keyboard) Version = 2 Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic Mupen64Plus SDL Input Plugin config parameter version number. cfg file that deals with controls (after I tried removing the mysterious character from the front of the controller name): I've tried both controller ports, and have no other controllers plugged in (other than a keyboard).įWIW here is the snippet of my.
#MAYFLASH GAMECUBE ADAPTER PC NOT WORKING HOW TO#
I'm not sure how to check whether they match my N64 Controller's configs, as I haven't been able to get the controller to work in a ROM yet to test it.
#MAYFLASH GAMECUBE ADAPTER PC NOT WORKING MANUAL#
Setting to full manual doesn't solve the problem. USB Devices connected: keyboard, Mayflash N64 adapter with one original N64 controller plugged inĮrror messages received: "100%: USB GamePad USB GamePad (121/6265) not configured." appears at bottom left of screen when starting ROMĮmulator: lr-mupen and mupen have the same issue I attemped to create an InputAutoCfg.ini file as suggested, and replaced all references to the controller with "USB GamePad USB GamePad" as the thread were you able to get it working?īuilt From: SD Image from RetroPie website I think this issue is similar to the thread here: I am able to run a ROM (using Super Mario 64 as my test) and to operate it with a keyboard however, even when I map the N64 controller before starting the ROM, I get an error message saying "100%: USB GamePad USB GamePad (121/6265) not configured." at the bottom left of the screen. My goal is to get N64 emulation working with the Mayflash adapter.